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13th Age GM Screen and Resource Book

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Showcasing new art by Aaron McConnell and Lee Moyer, this GM Screen and Resource Book features all the essential information a GM needs to run a 13th Age campaign, plus new hints, tips, and tables to inspire creativity, and a comprehensive fold-out map of the Dragon Empire.


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Showcasing new art by Aaron McConnell and Lee Moyer, this GM Screen and Resource Book features all the essential information a GM needs to run a 13th Age campaign, plus new hints, tips, and tables to inspire creativity, and a comprehensive fold-out map of the Dragon Empire.

4 review for 13th Age GM Screen and Resource Book

  1. 4 out of 5

    Michael Robbins

  2. 5 out of 5

    Andrzej

  3. 5 out of 5

    Lester

    The following is a review of the Resource Book rather than the Screen (which is a good screen!) If 13th Age has a flaw, it's that it's very much written with the 'advanced' DM in mind. A collection of advice was sorely needed then, and the Resource Book somewhat delivers. There's some pretty quirky stuff, and some sensible stuff, and some clever stuff. There's also some stuff that doesn't quite go into the detail I'd have liked, but this is only a short booklet, rather than a comprehensive guide, The following is a review of the Resource Book rather than the Screen (which is a good screen!) If 13th Age has a flaw, it's that it's very much written with the 'advanced' DM in mind. A collection of advice was sorely needed then, and the Resource Book somewhat delivers. There's some pretty quirky stuff, and some sensible stuff, and some clever stuff. There's also some stuff that doesn't quite go into the detail I'd have liked, but this is only a short booklet, rather than a comprehensive guide, so perhaps that can be forgiven. I'm not someone who normally likes 'story game' mechanics overmuch (which I expect makes 13th Age an odd choice of RPG for me but I'm also full of contradictions) but one idea that really stood out to me was the montage. I wouldn't want to overuse it, but it sounds like a great way to fill in a void or set up a session. There was some solid advice for handling Icon Relationship dice too - but it still didn't go far enough, I think, and was still a little 'wishy-washy' and nebulous, which is the main common complaint about that mechanic.

  4. 4 out of 5

    Gazmend Kryeziu

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