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Beyond Escape! (Choose Your Own Adventure, #61)

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THE FIGHT AGAINST TYRANNY CONTINUES... The new nation of Turtalia is caught in a death struggle with the evil Doradan state. Warfare has spread to San Francisco, where a determined band of guerillas is holding out in the hills watching the destruction of this once beautiful city. You?re at an altitude of two thousand feet, scanning the horizon with computer-enhanced binocu THE FIGHT AGAINST TYRANNY CONTINUES... The new nation of Turtalia is caught in a death struggle with the evil Doradan state. Warfare has spread to San Francisco, where a determined band of guerillas is holding out in the hills watching the destruction of this once beautiful city. You?re at an altitude of two thousand feet, scanning the horizon with computer-enhanced binoculars. You?re in constant contact with the forces on the ground led by Captain Ricardo and the ranger lieutenant who had spoken earlier at the meeting with Sellers, the guerrilla leader. Suddenly, clouds envelop your helicopter and the radio is knocked out. The clouds contain a choking, blinding gas. You and your pilot reach for the oxygen equipment, but the pilot slumps forward and stops breathing. A crimson circle appears on his uniform over his heart. He's dead! If you decide to bail out, turn to page 80. If you decided to try and land the helicopter yourself, turn to page 16. YOU choose what happens next!


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THE FIGHT AGAINST TYRANNY CONTINUES... The new nation of Turtalia is caught in a death struggle with the evil Doradan state. Warfare has spread to San Francisco, where a determined band of guerillas is holding out in the hills watching the destruction of this once beautiful city. You?re at an altitude of two thousand feet, scanning the horizon with computer-enhanced binocu THE FIGHT AGAINST TYRANNY CONTINUES... The new nation of Turtalia is caught in a death struggle with the evil Doradan state. Warfare has spread to San Francisco, where a determined band of guerillas is holding out in the hills watching the destruction of this once beautiful city. You?re at an altitude of two thousand feet, scanning the horizon with computer-enhanced binoculars. You?re in constant contact with the forces on the ground led by Captain Ricardo and the ranger lieutenant who had spoken earlier at the meeting with Sellers, the guerrilla leader. Suddenly, clouds envelop your helicopter and the radio is knocked out. The clouds contain a choking, blinding gas. You and your pilot reach for the oxygen equipment, but the pilot slumps forward and stops breathing. A crimson circle appears on his uniform over his heart. He's dead! If you decide to bail out, turn to page 80. If you decided to try and land the helicopter yourself, turn to page 16. YOU choose what happens next!

30 review for Beyond Escape! (Choose Your Own Adventure, #61)

  1. 5 out of 5

    Remo

    La serie de Elige tu propia aventura es, literalmente, un clásico de nuestra infancia. He releído algunos, años después, y me parecen un poco cortos de miras, limitados en las posibilidades, pero cuando tenía 10 años cada uno de ellos era una maravilla lista para ser explorada hasta que hubiera dado todo lo que tenía dentro. Al final siempre sabías que ibas a recorrer todos y cada uno de los caminos posibles. La emoción estaba, por tanto, en ganar y pasarte la historia al primer intento. Si no po La serie de Elige tu propia aventura es, literalmente, un clásico de nuestra infancia. He releído algunos, años después, y me parecen un poco cortos de miras, limitados en las posibilidades, pero cuando tenía 10 años cada uno de ellos era una maravilla lista para ser explorada hasta que hubiera dado todo lo que tenía dentro. Al final siempre sabías que ibas a recorrer todos y cada uno de los caminos posibles. La emoción estaba, por tanto, en ganar y pasarte la historia al primer intento. Si no podías, pues nada, seguro que en el intento 18 acababas encontrando el camino. A veces los autores iban "a pillar", poniéndote los resultados buenos detrás de decisiones que eran claramente anómalas. Recuerdo haber aprendido tanto palabras como hechos y datos en estos libros. No nadar contra la corriente cuando quieres llegar a tierra, dónde colocarse cuando un avión va a despegar, un montón de cosas interesantes y un montón de historias vividas, decenas por cada libro, que convirtieron a las serie en una colección fractal, donde cada vez podías elegir un libro nuevo entre los que ya tenías. Llegué hasta el tomo 54 y dejé de tener interés por la serie, pero la serie siguió hasta superar los 180 títulos. Tal vez mis hijos quieran seguir el camino que yo empecé. Si quieres que lo sigan, pasa a la página 7.

  2. 5 out of 5

    ☆A.J.☆

    This review has been hidden because it contains spoilers. To view it, click here. This book was fun to read. Its like a mental game where your choices determine the type of ending you will have. At first, I went about it purely by my own honest well thought of choices...But I couldn't not try out the other choices and paths and see where they would lead me ^_^... So taking a pen and a notepad I tried counting in the number of endings and their types and in all I found about 18 to 20 endings that vary from good, bad and neutral (incomplete) endings that will garauntee you long h This book was fun to read. Its like a mental game where your choices determine the type of ending you will have. At first, I went about it purely by my own honest well thought of choices...But I couldn't not try out the other choices and paths and see where they would lead me ^_^... So taking a pen and a notepad I tried counting in the number of endings and their types and in all I found about 18 to 20 endings that vary from good, bad and neutral (incomplete) endings that will garauntee you long hours of fun!

  3. 5 out of 5

    Ethan

    I love these types of books you cant really give lots of detail because there's more then 1 ending some you die some you win I like this because I can read the book without seeing the same thing then I get board but in these books there's alot you can do you have choices I recommend this 7 and higher because there's alot of words. I love these types of books you cant really give lots of detail because there's more then 1 ending some you die some you win I like this because I can read the book without seeing the same thing then I get board but in these books there's alot you can do you have choices I recommend this 7 and higher because there's alot of words.

  4. 5 out of 5

    Mia

    It was okay. It took only 15 minutes for me to get through 3 plots. Some plots were more enticing than others. I can see how younger readers would love this! I definitely have bad instincts, make thinking solutions through more fun.

  5. 5 out of 5

    Benjamin Stahl

    Somehow I managed not to get myself killed.

  6. 5 out of 5

    Mande

    Just as fun and quick read(s) as they were when I was young.

  7. 5 out of 5

    Ryan

    It had an interesting map at the beginning. I died once, and then succeeded. These are a lot of fun!

  8. 4 out of 5

    Lynn K.

    Fast paced. Choices are varied.

  9. 4 out of 5

    KatieCatlyn

    super good, this is kind of like a part 2 of escape. this is really fun to read. i kept dying in this one but it was a great adventure

  10. 4 out of 5

    Lourdes kpa

    Nice! It only took me about half an hour to finish the book but it was really fun to read.

  11. 5 out of 5

    Peter Derk

    Took me less than the time of a medium-length Metallica song to get shot down by alien spacecraft. Again, I didn't even get far enough into the plot to really know what the plot was, or that there IS one. I did learn some new terminology, saying you searched thoroughly by saying I searched "from turnip to washcloth." Is that a thing? Are people generally storing their turnips on one side of the kitchen and the washcloths on the other? I checked the turnip, I checked the washcloth, and I checked e Took me less than the time of a medium-length Metallica song to get shot down by alien spacecraft. Again, I didn't even get far enough into the plot to really know what the plot was, or that there IS one. I did learn some new terminology, saying you searched thoroughly by saying I searched "from turnip to washcloth." Is that a thing? Are people generally storing their turnips on one side of the kitchen and the washcloths on the other? I checked the turnip, I checked the washcloth, and I checked everything in between. I mean, I googled this and found nothing. Maybe the writer was trying to coin a new phrase? Maybe it shows up in every book? That would be a nice runner to have going. Because the amount I got out of this book was perhaps my most pathetic run yet, I decided to see, after my death, what the 20 possible ending were and how many of them at least left me with most of my limbs. So here we go, in order that I flipped to and found them. 1. You are taken as a prisoner of war, of sorts. Although the ending mentions the possibility of reuniting with some buddies and cooking up an escape plan. Bad, but with the promise of future hijinks. 2. You somehow wheel and deal your way to your country's safety. Right on! 3. Holy shit! You are abuducted by someone and your mind is turned to that of a 3-week old baby! And someone named Haven had his revenge! I should say so. Some kind of babifying ray sounds like good revenge indeed. 4. Heat-seeking rocket blows up your plane after a near miss hitting a mountain. 5. You HIT the mountain. 6. "You, Haven, and the spacecraft merge with the universe" which is a fancy way of saying get done blowed up. 7. Hey, you find your captured buddies and have to get them back home. Good one! 8. "A blast of automatic fire ends your careers." Wow. That sounds like something a newly-appointed dictator would say to whatever form of government he was dissolving. 9. You capture not one, not two, but THREE fascist chiefs. Double-plus-good ending. 10. Taken hostage/prisoner. This is kind of a common thread in these books. A lot of endings where they don't blow your head off, but they DO tie you up and put you in the trunk of the car. Or do the spiritual equivalent, at least. 11. You get some kind of intel that will result in winning some kind of war. From Matt and Mimla, who, with that name, are two acoustics and one ampersand away from being an indie rock duo. 12. Wait, again you are a hostage. What the hell? This is the third hostage-taking ending. So when they say 20 possible endings, they mean 19 ways to be taken hostage and one option to crash a plane into a goddamn mountain. 13. You lose comrades, but start in on a long war alive. At least, alive on the outside. *sniff* 14. Shot down by UFO's. Again. I'm learning that any sort of aircraft travel is a bad choice here. 15. This Haven fellow is with you and you are not sure whether you're a prisoner or not. I mean, how long will that remain unclear? What kind of ending is that? How do you not ask, "So, am I in a prisoner thing here or what?" 16. Your plane is blown up (!) and you realize you'll soon be a prisoner or dead. Jesus. This POW thing is really quite pervasive. 17. Haven turns out to be a good guy. See, this is the problem with these books. So IS Haven a good guy, in which case you have never been a prisoner or turned into a mind-baby by his ray, or do your choices turn him bad in a matter of minutes or what? Because if he's a good guy, then I'm obviously not his prisoner in ending 15 above, and therefore that would be a good ending. But you would never know that without reading all the endings. It's sort of like...if one of these ended with "it's all a dream" would that mean that all endings just stopped one sentence too early and all the events before were dreams, or is it just this one instance? 18. You now have to convince everyone to help the "Crystal People." I don't know what that means, but I guess it has something to do with methamphetamine. 19. You plane leaves you and you'll have to survive on your own. This goddamn TREACHEROUS PLANE! Okay, let's do some math. Out of a possible 20 endings, 12 are bad, 7 are okay-ish, and one either doesn't exist or I missed it. But I'm going to assume it involves your own aircraft turning on you. So it appears that a good ending, though statistically somewhat unlikely, is at least possible to find. What I don't know is how many paths lead to the good versus the bad endings. For example, maybe each bad ending has 5 separate paths that could take you there whereas each good ending has only one path, so although it looks like a 60/30 split bad/good, there is potential for the odds to be far worse. Someone needs to make a flowchart for one of these. Hmmm.....

  12. 4 out of 5

    Emily

    I will never not give a "Choose Your Own Adventure" story less than 5 stars. It may be more than 20 years since I read them, but I remembered right away how fun they are. In my first two storylines, my choices lead me to death by airplane crash and then death by airplane explosion, aided by an enemy rocket. But that only made me more determined to finish my own spy mission successfully. Updated in 2005, Beyond Escape has twists and fun turns (aliens?! ah, what now?!) and the suspense of finding I will never not give a "Choose Your Own Adventure" story less than 5 stars. It may be more than 20 years since I read them, but I remembered right away how fun they are. In my first two storylines, my choices lead me to death by airplane crash and then death by airplane explosion, aided by an enemy rocket. But that only made me more determined to finish my own spy mission successfully. Updated in 2005, Beyond Escape has twists and fun turns (aliens?! ah, what now?!) and the suspense of finding out the consequences of your own choices is hard to beat. If my public library display and the condition of the book I checked out is any indication, Choose Your Own Adventures stories are still wildly popular and great to display and encourage beginning readers with, since the story can be as long and as complicated as the reader dictates.

  13. 4 out of 5

    Adrian

    This is my first read of these books since I was a teen. Now getting my little one to read them. Man I forgot how fun these books make reading. This book was set in 2051 not that far in the future. Good read and makes you think how the world/US will be in only 39 more years, lol. Good luck to us all.

  14. 4 out of 5

    Marts (Thinker)

    Adventure #61 of the 'Choose your own adventure' series, Beyond Escape by R.A. Montgomery... in these books the reader gets to be the central character by choosing what path the tale follows through a variety of endings... Adventure #61 of the 'Choose your own adventure' series, Beyond Escape by R.A. Montgomery... in these books the reader gets to be the central character by choosing what path the tale follows through a variety of endings...

  15. 5 out of 5

    Abby

    Read with a tutoring kid.

  16. 5 out of 5

    Lucía Cherri

    No sé si será porque lo leí siendo más grande o qué, pero este libro, a diferencia de los demás de esta serie que leí, no me transmitió nada.

  17. 5 out of 5

    Elizabeth

    Old book smell mixed with a dangerous self-imposed futuristic journey... What more could a ten year old have asked for?

  18. 5 out of 5

    Elissa

    I forgot how fun these books were to read. I loved them when I was a kid. I didn't last very long, though. I had to try a second time and only got a little bit further. I forgot how fun these books were to read. I loved them when I was a kid. I didn't last very long, though. I had to try a second time and only got a little bit further.

  19. 5 out of 5

    meg

    i almost forgot how engaging these are... i read like, every scenario. i also found out i have terrible instincts :P

  20. 5 out of 5

    Karina

  21. 4 out of 5

    Mike Surma

  22. 5 out of 5

    Cory McEwen

  23. 5 out of 5

    Emily Kate

  24. 4 out of 5

    Lilly Bolles

  25. 4 out of 5

    Alicia Diquattro

  26. 4 out of 5

    David

  27. 5 out of 5

    Linds

  28. 5 out of 5

    José Antonio

  29. 5 out of 5

    Nathaniel

  30. 4 out of 5

    Leonard Sacul

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