web site hit counter A Handbook of California Design, 1930-1965: A Theory of Interacting with Sound and Music in Video Games - Ebooks PDF Online
Hot Best Seller

A Handbook of California Design, 1930-1965: A Theory of Interacting with Sound and Music in Video Games

Availability: Ready to download

Mid-twentieth-century California offered fertile ground for design innovations. The state's reputation as a land of unlimited opportunity, its many institutions of higher learning, and its perpetually booming population created conditions that allowed designers and craftspeople to flourish. They found an eager market among educated and newly affluent Californians, and thei Mid-twentieth-century California offered fertile ground for design innovations. The state's reputation as a land of unlimited opportunity, its many institutions of higher learning, and its perpetually booming population created conditions that allowed designers and craftspeople to flourish. They found an eager market among educated and newly affluent Californians, and their products shaped the material culture of the entire nation. This book, a companion to the popular 2011 MIT Press/LACMA publication "California Design, 1930--1965: "Living in a Modern Way,"" reveals the complex web of influences, collaborations, institutional affiliations, and social networks that fueled the California design economy. This book offers more than 140 illustrated biographical profiles of the most significant mid-century California designers, including such famous names as Saul Bass and Charles and Ray Eames as well as many lesser known but influential practitioners. These designers, craftspeople, and manufacturers worked in the full range of design media, creating furniture, fashion, textiles, jewelry, ceramics, and graphic and industrial design. Each entry includes a succinct biography, a portrait of the designer or image of an important design, cross-references to other entries, and a list of sources for further research. Significant examples of California design and craft objects are featured in more than 180 illustrations and rare photographs. Created by internationally renowned graphic designer Irma Boom, the book is a beautifully crafted object in its own right. It will become an indispensable resource for all those interested in modern design.


Compare

Mid-twentieth-century California offered fertile ground for design innovations. The state's reputation as a land of unlimited opportunity, its many institutions of higher learning, and its perpetually booming population created conditions that allowed designers and craftspeople to flourish. They found an eager market among educated and newly affluent Californians, and thei Mid-twentieth-century California offered fertile ground for design innovations. The state's reputation as a land of unlimited opportunity, its many institutions of higher learning, and its perpetually booming population created conditions that allowed designers and craftspeople to flourish. They found an eager market among educated and newly affluent Californians, and their products shaped the material culture of the entire nation. This book, a companion to the popular 2011 MIT Press/LACMA publication "California Design, 1930--1965: "Living in a Modern Way,"" reveals the complex web of influences, collaborations, institutional affiliations, and social networks that fueled the California design economy. This book offers more than 140 illustrated biographical profiles of the most significant mid-century California designers, including such famous names as Saul Bass and Charles and Ray Eames as well as many lesser known but influential practitioners. These designers, craftspeople, and manufacturers worked in the full range of design media, creating furniture, fashion, textiles, jewelry, ceramics, and graphic and industrial design. Each entry includes a succinct biography, a portrait of the designer or image of an important design, cross-references to other entries, and a list of sources for further research. Significant examples of California design and craft objects are featured in more than 180 illustrations and rare photographs. Created by internationally renowned graphic designer Irma Boom, the book is a beautifully crafted object in its own right. It will become an indispensable resource for all those interested in modern design.

23 review for A Handbook of California Design, 1930-1965: A Theory of Interacting with Sound and Music in Video Games

  1. 5 out of 5

    David Bossert

    Excellent reference.

  2. 5 out of 5

    Peter Zingg

  3. 5 out of 5

    Terry

  4. 5 out of 5

    Carlos Alonso

  5. 4 out of 5

    Damagedgoods

  6. 5 out of 5

    Javier

  7. 4 out of 5

    Maureen

  8. 4 out of 5

    Gdim

  9. 4 out of 5

    amy

  10. 5 out of 5

    Emily Stewart

  11. 5 out of 5

    Abby Huff

  12. 4 out of 5

    Trevor

  13. 5 out of 5

    Nora

  14. 5 out of 5

    Kate

  15. 4 out of 5

    Nisa

  16. 5 out of 5

    Artemis

  17. 5 out of 5

    Alissa

  18. 4 out of 5

    Eric Moe

  19. 5 out of 5

    Carly

  20. 4 out of 5

    Alejandra Chavez

  21. 4 out of 5

    Katherine

  22. 5 out of 5

    Holly Beth

  23. 4 out of 5

    Claire Chen

Add a review

Your email address will not be published. Required fields are marked *

Loading...
We use cookies to give you the best online experience. By using our website you agree to our use of cookies in accordance with our cookie policy.