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The Halo Graphic Novel

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This graphic novel, based on the best-selling video game, brings the Halo universe to life for the first time in the sequential art medium.


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This graphic novel, based on the best-selling video game, brings the Halo universe to life for the first time in the sequential art medium.

30 review for The Halo Graphic Novel

  1. 5 out of 5

    TK421

    Halo used to be my mistress. I loved her. I adored her. Then, I realized my wife was going to kill me if I spent more time with Halo than I did with her. Now, I only play every so often...just when I need to be reminded that I can still kick some Covenant ass. The other day my wife surprised me with HALO GRAPHIC NOVEL. (She knows she's the only woman for me.) Immediately I opened it up to look at the artwork. It was varied and raw and new and I couldnt wait to begin reading it. Then I read the Halo used to be my mistress. I loved her. I adored her. Then, I realized my wife was going to kill me if I spent more time with Halo than I did with her. Now, I only play every so often...just when I need to be reminded that I can still kick some Covenant ass. The other day my wife surprised me with HALO GRAPHIC NOVEL. (She knows she's the only woman for me.) Immediately I opened it up to look at the artwork. It was varied and raw and new and I couldn’t wait to begin reading it. Then I read the introduction. I wasn't going to get a new storyline from the Halo universe; I was going to get new stories that were only briefly mentioned or left to the gamer's imagination. This excited me more. I have numerous questions that none of the books or games have ever truly satisfied. I will briefly give my thoughts on each story: THE LAST VOYAGE OF THE INFINTE SUCCOUR This story is all about the Flood. Once seen as mindless space-aliens, the Flood are actually a very impressive species that can take over live or dead cells and make them into one of their army. They have a set agenda—kill all. Their goal is domination. The artists of this story, Lee Hammock and Simon Bisley, do a great job of rendering the reader to feel the claustrophobia of what it must feel like to be fighting within a ship within the confines of dark, cold space. The scenes are a frenzy of action, which shows the dark images and perils of war. Courage and honor are two of the main themes in this section. (FOUR STARS.) ARMOR TESTING My first impression upon seeing this section was: It looks like Archie and Jughead have been refitted. This is not a negative critique of Jay Faerber, Ed Lee, or Andrew Robinson. I liked the playful drawing style; it fit the story well. The story centers on Maria—a retired Spartan who only wants to raise a family—while she tests the new armor before it is sent to Master Chief on to Cairo Station. She is matched up against 20 Marines. I liked that the Halo universe addressed the issue of females and what they could do in combat. (FOUR STARS.) BREAKING QUARATINE This is an interesting story because it centers on Sergeant Johnson, one of the most loveable characters in the Halo universe, and his escape from the Flood. It had previously been left to the gamer to imagine how Johnson escaped. Tsutomu Nihei provides the answer to this question through a short twelve page section void of any written speech. Even thoughts are left out. I find this section remarkable because as the reader looks and studies each scene the unfolding drama is crystal clear while the images themselves are a bit grainy, giving a dream-like quality to the story. (FIVE STARS.) SECOND SUNRISE OVER NEW MOMBASA If you’ve ever played Halo 2, then you know what a desolate, war-stricken town New Mombasa is. Brett Lewis and Jean Giraud give a neat insight to what the city was like before the invasion. Although, I have to admit I found the artwork to be too gummy—too fake. The story is told by a reporter whose task it has been to “downplay” the preceding attacks before the invasion, give it an “adventurous” appeal. There are many direct corollaries one can infer about the news media and America’s current wars. (I’ll leave that for the reader to decide.) But, like most controversies, the truth needs to be told. As it happens, the truth of the invasion may be the only thing that gets out of the city intact. This story is a bleak testament of when the military blunders and then tries to rectify their wrongs. (THREE STARS.) Yes, there are elements of each story that if you’ve read the other books and played the games you’ll appreciate more. But I think this can also be enjoyed by the uninitiated. It’s a quick read that I plan on revisiting numerous times…as long as my wife let’s me bring it to bed. VERY HIGHLY RECOMMENDED

  2. 4 out of 5

    Ben Brown

    The first Halo comic that Bungie published, The Halo Graphic Novel works for two very simple reasons: 1.) the stories themselves are well written and compelling, and 2.) the art is dynamic and interesting to look at. With the majority of tie-in comics in recent years struggling to do either particularly well let alone both - its refreshing to read a franchise-based comic that doesnt merely feel like it was made to cash in on a propertys popularity, but also because its creators genuinely cared The first “Halo” comic that Bungie published, “The Halo Graphic Novel” works for two very simple reasons: 1.) the stories themselves are well written and compelling, and 2.) the art is dynamic and interesting to look at. With the majority of tie-in comics in recent years struggling to do either particularly well – let alone both - it’s refreshing to read a franchise-based comic that doesn’t merely feel like it was made to cash in on a property’s popularity, but also because its creators genuinely cared about putting out a quality product. As a first salvo into the realm of comic book tie-ins for the juggernaut that is “Halo,” it’s hard to imagine a stronger freshman effort than this.

  3. 4 out of 5

    Hale

    I love this novel and I love Halo. The stories are interesting and the art is amazing.

  4. 4 out of 5

    Luke

    #I decided to read this book because I love halo.#This is published as a graphic novel but it is more of a short stories in graphic form.#I liked the care and detail put into the images themselves. Out of the different stories my favorites are' last voyage of the infinite succor' and the sergeant Johnson one as the both had good art styles and the sergeant Johnson one was all in japanese.#I didn't like 'second sunrise over new mombasa' as the art style was not to my taste and the plot was mixed #I decided to read this book because I love halo.#This is published as a graphic novel but it is more of a short stories in graphic form.#I liked the care and detail put into the images themselves. Out of the different stories my favorites are' last voyage of the infinite succor' and the sergeant Johnson one as the both had good art styles and the sergeant Johnson one was all in japanese.#I didn't like 'second sunrise over new mombasa' as the art style was not to my taste and the plot was mixed up.# I would recommend this book to fans of manga and fans of halo.

  5. 5 out of 5

    Vito Gardella

    this is a great graphic novel lost of great art work the story lines in this novel are not a good as i thought they would be i love to read to books like these because when you read it you get a feel of what they are really doing in the story some of the short storys have no conversation at all but you sure can imagen what they would say

  6. 5 out of 5

    Jacob H.

    with halo being one of the best games yet, there are alot of books and other things that tell storys that take place befor or after and i like to know about every thing about the halo world. it tells about some things that happens in 1 of the 3 games and tells about it. it was also good because it was made by fans and i like what they think of the halo world.

  7. 5 out of 5

    Patrick Chen

    One of the best comics / games series ever made! No, seriously. It's a great addon to the Halo series and with the release of Halo 3, many fans can expect another Halo graphic novel adding on to the current storyline.

  8. 5 out of 5

    Michael

    Some purists might say "Reading a graphic novel shouldn't count towards your book challenge." To which I say "Fuck you, I'm counting it." I've considered marking down the VCR's instruction manual, but I can't locate an ISBN on it.

  9. 4 out of 5

    Robert

    Good, interesting, highly distinct and stylized art at times. Meh stories, but what do you want from an action video game comic?

  10. 5 out of 5

    Merlin3000

    Excellent artwork. Perfect for halo fans, specially the 4th story. Non fans might not find it so enjoyable, since the stories are small and intricately related to the halo fiction.

  11. 4 out of 5

    Richelle

    I love Halo, but I think I expected something different from this. It's older, and mostly flood themed, which is awesome. The art is cool, but overall I expected more.

  12. 4 out of 5

    James

    I LOVE HALO!

  13. 4 out of 5

    Billy Fuss

    Rating: 4.5 - A different look at others interpretation of the Halo Universe I bought this book for Tsutomu Nihei. I was not disappointed. The book talks up the fact that they didn't want to just release something right when the game came out that felt tacked on. This actually didn't come out til after Halo 2. Although there are flaws you can tell this is a work of love. Things aren't 100% canonical and new things were added. I love what this comic set out to achieve. It wasn't just a tie-in or a Rating: 4.5 - A different look at others interpretation of the Halo Universe I bought this book for Tsutomu Nihei. I was not disappointed. The book talks up the fact that they didn't want to just release something right when the game came out that felt tacked on. This actually didn't come out til after Halo 2. Although there are flaws you can tell this is a work of love. Things aren't 100% canonical and new things were added. I love what this comic set out to achieve. It wasn't just a tie-in or a cash-cow. It really did explore other aspects of the universe. In fact, the Master Chief only shows up in reference and in the gallery of extra art. I love that and I give this comic a lot of credit. It would have been easy just to hire a big name and have them crank something out *cough* Dragon Age *cough cough*

  14. 4 out of 5

    Hamad Al-Hamad

    As a massive Halo fan, I thoroughly enjoyed the stories and art in this. Would recommend to any and all Halo fans.

  15. 5 out of 5

    Troy Cocks

    Short, but ties up some loose ends. Like the art better than the Oversized collection.

  16. 5 out of 5

    Robert Deschain

    I read this the year it was published. Impressive narrative storytelling. Some of the artwork is unusual. Entertaining experience.

  17. 5 out of 5

    GlacialSphere

    A nice graphic novel about Halo, with 4 short stories. I think that 1 is very good, 2 are just good and 1 is discrete. Recommended only if you are a Halo fan.

  18. 5 out of 5

    Elmari Kruger

    The artwork was beautiful, and the story simple. Would recommend

  19. 5 out of 5

    Georgia

    Old Mombasa 5ever. The stories were meh, but the gallery rocked my pants off. 6/10

  20. 4 out of 5

    Mary

    This one was a quick and easy read. I was able to get through it on a lunch break at work last night. As Ive said before, I love the Halo Universe. This graphic novel offered four separate stories that added, even more, background information into the world. Each story was written and drawn by different authors and artists. While this usually isnt an issue, each story was so short it was a tad jarring switching to the next. The first story, The Last Voyage of the Infinite Succor by Lee Hammock and This one was a quick and easy read. I was able to get through it on a lunch break at work last night. As I’ve said before, I love the Halo Universe. This graphic novel offered four separate stories that added, even more, background information into the world. Each story was written and drawn by different authors and artists. While this usually isn’t an issue, each story was so short it was a tad jarring switching to the next. The first story, The Last Voyage of the Infinite Succor by Lee Hammock and Simon Bisley, gives a bit of background information on Covenant Commander Rtos ‘Vadumee and the Covenant’s first discovery and contact with the flood. The artwork is gorgeous with a traditional painting like feel. I personally love stories that don’t immediately vilify the Sangheili. Honestly, they didn’t want to mess with anyone until the San ‘Shyuum started waging war with them, which ultimately led to a treaty thus creating the Covenant. The next story is Armor Testing by Jay Foerber, Ed Lee, and Andrew Robinson. This one is the only story I had a real issue with. Keep in mind that I read Eric Nylund’s The Fall of Reach before this so my idea of what is canon may differ from other readers. But this story illustrates the initial human testing of the Mark V Mjolnir Assault Armor belonging to MCPO John-117. In The Fall of Reach, it was established the normal humans, those without physical augmentation, were impossibly unable to test the armor without serious, sometimes fatal, side effects. The armor for Master Chief was created specifically for him to not only use, but to initially test as well. The artwork was good; it followed the traditional comic book style that first think about when upon hearing the word comic: a little bland and uninspired but still familiar. Breaking Quarantine by Tsutomu Nikei is the third story in the novel. It was a quick, art only comic illustrating Sergeant Johnson’s escape from his contact with the Flood. The artwork is detailed and beautiful. There really isn’t much to say about a story with no words except that it is well pictured and gives a plausible story of escape. The final story is Second Sunrise Over New Mombasa by Brett Lewis and Moebius. It follows a galactic news photographer in New Mombasa just days before the Covenant’s attack on the city. It brings to life the civilian aspect of the universe that the games don’t ever truly show. Even without showing much of the Covenant and nothing really of the UNSC, this a very Halo-esque tale in every sense. Of course, as with most graphic novels, the last few pages are a gallery of concept art and illustrations by various artists. While the art is varied in style, each one is wonderful and beautiful. Essentially, this is a must read for any Halo enthusiast or science-fiction lover. The artwork is amazing and the stories and wonderful.

  21. 4 out of 5

    Andrew Bulthaupt

    The Halo Graphic Novel is the first foray into the world of comics for the Halo universe. It's a good showing and definitely an interesting read. There are four stories contained within, each with an introduction and conclusion in written form, generally some notes from Bungie and the writers and artists. The Last Voyage of the Infinite Succor starts out with a familiar scene, during the level 343 Guilty Spark from the original Halo game. Fans will know that this is the first level where players The Halo Graphic Novel is the first foray into the world of comics for the Halo universe. It's a good showing and definitely an interesting read. There are four stories contained within, each with an introduction and conclusion in written form, generally some notes from Bungie and the writers and artists. The Last Voyage of the Infinite Succor starts out with a familiar scene, during the level 343 Guilty Spark from the original Halo game. Fans will know that this is the first level where players encounter the Flood, setting the stage for the comic. The story actually takes place on a Covenant vessel though, where the Flood has taken over and a team of Elites must cleanse the ship. The art lacks crisp lines and has an almost painted quality, which I think fits the Flood very well. The writing fits the Elites and Covenant as a whole and definitely captures their hierarchy. The next story, Armor Testing, puts the Mark VI MJOLNIR armor through its paces, and we meet a new Spartan too. The art style is of a more 'traditional' comic look, which suits the crisp lines of the Mark VI perfectly. The action is very well done and the dialog is quite fitting. Breaking Quarantine is interesting in that it has no writing, the story is told entirely through the art. It's the journey of Sergeant Johnson's escape from the Flood, although it doesn't get into how he came to be on the Pelican in First Strike. Still, the action is great and the art is very striking and unique - it's probably my favorite of the bunch. Finally, we have Second Sunrise Over New Mombasa, a story about the PR team working for ONI spinning the war to Earth media. I really liked the writing, but the art was just not for me. It's very interpretive and not accurate to much in the rest of the universe (soldiers looking like Spartans getting killed left and right, inaccurate firearms). They're minor things, but considering the effort in the rest of the novel it was a bit disappointing. At the end of the volume, there's a gallery of artwork by a bunch of other prominent comic book artists and some Bungie regulars. There's a lot of great pieces and a few I wouldn't mind hanging on my wall. In total, it's a great look into some of the side stories of the Halo universe, and a must-read for Halo fans. I can see fans of sci fi in general liking it too.

  22. 4 out of 5

    Tim Snell

    Genre: Science Fiction/Concept Copyright: 2006 Halo is one of the most popular video game franchise's to date. With millions of games sold, no wonder Marvel wanted to create a graphic novel based on Halo. "Halo: The Graphic Novel" doesn't focus on the video games' story, but rather focuses on events that lead up to the video games. This prequel is told in 4 separate tales all written by different authors. Each story has its own unique art style and story content. Any fan of the Halo video games Genre: Science Fiction/Concept Copyright: 2006 Halo is one of the most popular video game franchise's to date. With millions of games sold, no wonder Marvel wanted to create a graphic novel based on Halo. "Halo: The Graphic Novel" doesn't focus on the video games' story, but rather focuses on events that lead up to the video games. This prequel is told in 4 separate tales all written by different authors. Each story has its own unique art style and story content. Any fan of the Halo video games would appreciate this book. The stories offer a bigger look at certain things such as; the Covenant (the enemy), Master Chief's (the game's protagonist) armor development, New Mombasa (a fictional setting in Halo), and Sarge (a character from the games). I wouldn't recommend this book to people who aren't familiar with the Halo franchise, however, a fan of science fiction might like it whether he/she is a fan or not.

  23. 5 out of 5

    Iantony

    The first graphic novel from Haloverse! First of all, the art was quite enjoyable, not the typical art I usually fascinated with but good enough to keep you want to finish the graphic novel. The story itself was pretty good, especially if you were a fan of the Halo game series and its universe. I am a fan, I've played all Halo games at least and read some of its novels. For me this graphic novel enriched the Halo universe by providing us some insights and backstories not available in the game The first graphic novel from Haloverse! First of all, the art was quite enjoyable, not the typical art I usually fascinated with but good enough to keep you want to finish the graphic novel. The story itself was pretty good, especially if you were a fan of the Halo game series and its universe. I am a fan, I've played all Halo games at least and read some of its novels. For me this graphic novel enriched the Halo universe by providing us some insights and backstories not available in the game itself. But if you were not a fan or familiar with Halo universe? I doubt you would enjoy this.

  24. 4 out of 5

    Asher Riley

    A wonderful collection of beautifully stylized short stories chronicling key events in Halo's lore. My favorite tale in this graphic novel would have to be "The Last Voyage Of The Infinite Succor". My second favorite would have to be "Breaking Quarantine". All the stories are great, but those two I found to best suit my taste, in terms of presentation and art style. Overall, a must own for halo fans, and comic junkies alike.

  25. 4 out of 5

    Locked Out

    This sharp looking full colored comic book features a slew of stories. From the covenant dealing with the flood, to the first testing of the legendary spartan armor. This Comic should not be passed up so hastily the next time you see it in a store or on a shelf! Fans of Halo, thsi comic is for you!

  26. 4 out of 5

    Christophe Murdock

    This was not as awesome as I had hoped, especially with some of the names attached. Giffen's artwork was amazing as always. Moebius' story had to be the highlight. Introductions about each story beforehand were nice, explaining what they were trying to achieve. I like the game, but I'm not a hardcore fan, maybe this is more for them.

  27. 4 out of 5

    Reem Alshatti

    I was actually more interested in the art than the stories. It was a good read and I only found Rtas Vadum's story behind his two cut mandibles to be quite interesting. Though my favourite story when it comes to the graphics is Johnson's. I very much admired the artists work on this. overall It was quite a good book and is quite enjoyable for a die-hard halo fan.

  28. 4 out of 5

    Matt Piechocinski

    For having never played Halo, and knowing nothing about the universe ... I thought this was pretty fun. I had to do some wikipedia-ing to figure out parts of the backstory, but other than that, good stuff. Very Aliens like!

  29. 4 out of 5

    Jaye

    This was okay. If I'd happened across it when it was new, it might've had more of an impact on me. I've been a Halo fanatic for years now, and I think I learned most of the stories in this book through other materials over the years. The art was nice to see, but that's about it.

  30. 4 out of 5

    Jayp516

    it's not neil geilman by any means, but entertaining non the less

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