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Lean UX: Applying Lean Principles to Improve User Experience

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The Lean UX approach to interaction design is tailor-made for today’s web-driven reality. In this insightful book, leading advocate Jeff Gothelf teaches you valuable Lean UX principles, tactics, and techniques from the ground up—how to rapidly experiment with design ideas, validate them with real users, and continually adjust your design based on what you learn. Inspired by The Lean UX approach to interaction design is tailor-made for today’s web-driven reality. In this insightful book, leading advocate Jeff Gothelf teaches you valuable Lean UX principles, tactics, and techniques from the ground up—how to rapidly experiment with design ideas, validate them with real users, and continually adjust your design based on what you learn. Inspired by Lean and Agile development theories, Lean UX lets you focus on the actual experience being designed, rather than deliverables. This book shows you how to collaborate closely with other members of the product team, and gather feedback early and often. You’ll learn how to drive the design in short, iterative cycles to assess what works best for the business and the user. Lean UX shows you how to make this change—for the better. Frame a vision of the problem you’re solving and focus your team on the right outcomes Bring the designers’ toolkit to the rest of your product team Share your insights with your team much earlier in the process Create Minimum Viable Products to determine which ideas are valid Incorporate the voice of the customer throughout the project cycle Make your team more productive: combine Lean UX with Agile’s Scrum framework Understand the organizational shifts necessary to integrate Lean UX Lean UX received the 2013 Jolt Award from Dr. Dobb's Journal as the best book of the year. The publication's panel of judges chose five notable books, published during a 12-month period ending June 30, that every serious programmer should read.


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The Lean UX approach to interaction design is tailor-made for today’s web-driven reality. In this insightful book, leading advocate Jeff Gothelf teaches you valuable Lean UX principles, tactics, and techniques from the ground up—how to rapidly experiment with design ideas, validate them with real users, and continually adjust your design based on what you learn. Inspired by The Lean UX approach to interaction design is tailor-made for today’s web-driven reality. In this insightful book, leading advocate Jeff Gothelf teaches you valuable Lean UX principles, tactics, and techniques from the ground up—how to rapidly experiment with design ideas, validate them with real users, and continually adjust your design based on what you learn. Inspired by Lean and Agile development theories, Lean UX lets you focus on the actual experience being designed, rather than deliverables. This book shows you how to collaborate closely with other members of the product team, and gather feedback early and often. You’ll learn how to drive the design in short, iterative cycles to assess what works best for the business and the user. Lean UX shows you how to make this change—for the better. Frame a vision of the problem you’re solving and focus your team on the right outcomes Bring the designers’ toolkit to the rest of your product team Share your insights with your team much earlier in the process Create Minimum Viable Products to determine which ideas are valid Incorporate the voice of the customer throughout the project cycle Make your team more productive: combine Lean UX with Agile’s Scrum framework Understand the organizational shifts necessary to integrate Lean UX Lean UX received the 2013 Jolt Award from Dr. Dobb's Journal as the best book of the year. The publication's panel of judges chose five notable books, published during a 12-month period ending June 30, that every serious programmer should read.

30 review for Lean UX: Applying Lean Principles to Improve User Experience

  1. 4 out of 5

    Mikal

    Lean UX is a compelling case study that offers the foundational thinking behind, and the practical argument for a shift to Lean UX. This book is best suited for individuals who are already familiar with and have some experience with Lean methodologies. You won't get lost in any of the concepts if you have no experience in the space-- just the argument for and the nuts and bolts of putting it to use may appear weak if you don't have a stronger foundation. Lean UX is a wicked problem. The author do Lean UX is a compelling case study that offers the foundational thinking behind, and the practical argument for a shift to Lean UX. This book is best suited for individuals who are already familiar with and have some experience with Lean methodologies. You won't get lost in any of the concepts if you have no experience in the space-- just the argument for and the nuts and bolts of putting it to use may appear weak if you don't have a stronger foundation. Lean UX is a wicked problem. The author doesn't offer it here as a wicked problem but as you conclude the book you can't help but reach that conclusion. THe only way to develop and implement a Lean UX system that works is to implement it wrong and cultivate enough political capital to earn the right to implement it 'right' over a sustained period of time. Jeff does a good job here providing a best first answer to many of these problems. But just as there is no one size fits all agile approach and agile is best when you're not dogmatic about it, so to is lean UX. Lean UX is a response to a business and software development environment where closer integration and iteration are the key currency of the day. I recommend this book as a contributor to anyone who is looking to learn about Lean UX and apply the principles in their work. But I would strongly encourage you to read this topic from multiple angles, including the software development angle. Jeff borrows aggressively from Lean Startup thinking but I think that does a disservice, I think the principles of Lean UX extend far beyond the Lean Startup philosophy. One area I believe I will continue to refer to is Jeff's summary on how to integrate user research into the design process. Over the next year, I suspect the volume of books on Lean UX to increase in volumes. I don't suppose this book will standout in a larger collection of books on the topic of agile UX.

  2. 5 out of 5

    azarakhsh

    A must read for the designers and agile practitioners. Despite some outdated tools and information, the insight provided by the book is invaluable. Maybe including more examples and real case studies could push it to whole new level. All in all, if you want to broaden your understanding on how UX design and agile practices could go hand in hand, you should give it a try.

  3. 4 out of 5

    Lars K Jensen

    This book is part of the newer Lean movement, which followed Eric Ries 'Lean Startup' work. Therefore it might be a good idea to start with Ries's book, but it's not a must. This book is noticeably shorter, which is both a good and a bad thing. Good, because 'Lean Startup' just wants to cover too much and short, because Gothelf touches on some subjects that should be explored further. For me the absolutely best part of this book was chapters 7 (combining Lean UX with Agile/Scrum) and 8 (on the org This book is part of the newer Lean movement, which followed Eric Ries 'Lean Startup' work. Therefore it might be a good idea to start with Ries's book, but it's not a must. This book is noticeably shorter, which is both a good and a bad thing. Good, because 'Lean Startup' just wants to cover too much and short, because Gothelf touches on some subjects that should be explored further. For me the absolutely best part of this book was chapters 7 (combining Lean UX with Agile/Scrum) and 8 (on the organizational changes needed to succeed with Lean UX and Agile approaches). I work in a development department where we are consolidating our Scrum work and we will probably need to address the UX/Scrum challenge. And what I mean when I say that some subjects should be further explored, this is a case in point. We get a few pages and someone from some company explaining what she done. It doesn't really dive into the challenge of combining UX and Agile/Scrum, which is a shame. Chapter 8 is built as a kind of index on key things that need to change. This works very well but again, a more in-depth approach would have been nice. Still, it gets your mind running - and that's the most important thing. A great deal of this book was (to me) classic UX. The MVP here doesn't really sound as the same MVP in 'Lean Startup' (here it's basically a prototype). I am in no position to say which approach is the best but I know which is my favorite. And that is a big part of all this: Dive into it and decide for yourself.

  4. 5 out of 5

    Rebecca Karasik

    Surprisingly much better than I expected. Usually I find these types of books don't offer enough examples, but in this case the authors offered specific examples from their own work experience. Several of the concepts were new for me and for the ones that weren't this book provided a great refresher.

  5. 5 out of 5

    Steve

    Lean UX is a great overview of how to do User Experience work in an agile team. As a follow on to The Lean Startup: How Today's Entrepreneurs Use Continuous Innovation to Create Radically Successful Businesses this book has stories, templates, guidelines to help you both use User Experience Design in an agile team as well as use User Experience to help your agile team do a better job of building the right thing. Much of what you'll read will strike you as "common sense," which, sadly, does not t Lean UX is a great overview of how to do User Experience work in an agile team. As a follow on to The Lean Startup: How Today's Entrepreneurs Use Continuous Innovation to Create Radically Successful Businesses this book has stories, templates, guidelines to help you both use User Experience Design in an agile team as well as use User Experience to help your agile team do a better job of building the right thing. Much of what you'll read will strike you as "common sense," which, sadly, does not translate to common practice in many organizations. The book is short, so it's quick to read and get an overview, but it is also structured in a way that makes it amenable to reference as you execute. This is a rare book that is information dense, yet which does not allow that information density to compromise readability. The viability of the book as a reference compensates for the one flaw I see in it's presentation of the principles of Lean UX: defining Lean UX too many (15) principles. 15 (related) is far more than most people can keep in their head, making it harder to both sell and internalize the ideas. I understand that there is a lot to do to implement Lean UX, but I can't help think there must be a way to distill the 15 principles into 5-7 key ones which incorporate the spirit of the whole set. This may sound like a petty detail, but I suspect that it would be hard for someone not as versed in the concepts as the authors to sell the concept based on those 15. If you can't sell an idea, it is that much harder to break down opposition to it. The concrete, concise way the authors describe how to implement Lean UX in various environments compensates for this, but since the book started out with an overview of principles, I was initially concerned about how the rest of the book would go. Ignoring my concern about the laundry list of principles, the book will be useful to managers, UX designers and developers and anyone wondering how UX can work in an agile environment. Since user experience is such a central part of the product definition it will also be useful to anyone who simply wants a better understanding of agile product development.

  6. 5 out of 5

    Haley

    The best UX book I've read. Very practical, gives actual exercises and templates. Lots of examples and organized well.

  7. 5 out of 5

    Cindy

    Lean UX is a great book for beginners from an Agile/Scrum developmental process viewpoint (frankly a smart choice because most software dev teams usually go through these two since it's so efficient). It has several gold pages delineating questions a designer should ask of any project and quite a few golden principles for people going into UX. Four stars because there were some pages in there that had a needlessly heavy number of pages for what they were- things like "every get 30 seconds to writ Lean UX is a great book for beginners from an Agile/Scrum developmental process viewpoint (frankly a smart choice because most software dev teams usually go through these two since it's so efficient). It has several gold pages delineating questions a designer should ask of any project and quite a few golden principles for people going into UX. Four stars because there were some pages in there that had a needlessly heavy number of pages for what they were- things like "every get 30 seconds to write on a whiteboard and hold it up!", or "write ideas on sticky notes/flashcards and share in a roundtable!". There was also a good chunk of pages dedicated to his personal projects, which while an entertaining read, wasn't anything particularly enlightening. I was also disappointed in the lack of UX prototypical examples (before and after, in particular), especially because of how amazing he said he did in several of his projects. Back it up and annotate your design specs, please! Other than that, it's an ok book. GR has a spot-on rating.

  8. 5 out of 5

    Quinten Vandermeulen

    Read Sprint from Jake Knapp instead. It’s the Lean-UX-on-steroids of 2020. The Lean UX book is a bit outdated with no new insights if you are already accustomed with lean and agile development and design thinking. I hoped for more detailed info on how to conduct user research (crucial in lean UX), but was left with only some general info. I advice Steve Krug’s books and the Mom Test instead. For its time (2013), it must have been pretty revolutionary. Now, there are better books to read.

  9. 5 out of 5

    Kars

    I picked this up because I am once again in a situation where I want to improve my effectiveness as a designer inside an agile (startup) team. This is a quick, surprisingly good read. (I've this far been skeptical of the lean hype, expecting it to be old ideas in new dress.) But this book probably offers the most convincing description of how to marry a user centered design process with an agile software development process I have read to date. The weakest point for me was an early section on sh I picked this up because I am once again in a situation where I want to improve my effectiveness as a designer inside an agile (startup) team. This is a quick, surprisingly good read. (I've this far been skeptical of the lean hype, expecting it to be old ideas in new dress.) But this book probably offers the most convincing description of how to marry a user centered design process with an agile software development process I have read to date. The weakest point for me was an early section on shifting from features (or output) to outcomes, and declaring assumptions. The exact process outlined for articulating outcomes is confusing due to an overuse of jargon. Things I really appreciated were the emphasis on cross functional teams and design sessions which include all roles. I also liked the idea of proto-personas (a quick and dirty way of modeling target users). The suggestion to do a user test each week with three users sounds awesome to me, except recruitment for such an effort would be a nightmare. The authors wave this objection away by saying: "outsource it". Easier said than done in many cases. I was also pleasantly surprised with the treatment of the much bandied about MVP term, which it turns out does not mean the smallest product you can build but is actually a thing you make to run an experiment. More often than not it isn't a product but part of a product: a feature or a microinteraction even. The very best part, like I already said, is one of the final chapters in which a complete and coherent process framework is sketched of scrum with product design added. It's simple, but I expect it to be very effective too. I plan to put it into practice and see where it leads.

  10. 5 out of 5

    Jimmy Longley

    Reviewed as part of my 100 books challenge: http://jimmylongley.com/blog/books/ Run-on Sentence Summary A short manifesto on how to integrate design work with a software team employing the lean strategy. Impressions When I picked this up, I hadn’t read any of the other "lean startup" books, but understood the basic premise. The fundamental concept of this book, as well as lean in general, is that to build a successful product a team needs to iterate quickly and test often. This book goes into specif Reviewed as part of my 100 books challenge: http://jimmylongley.com/blog/books/ Run-on Sentence Summary A short manifesto on how to integrate design work with a software team employing the lean strategy. Impressions When I picked this up, I hadn’t read any of the other "lean startup" books, but understood the basic premise. The fundamental concept of this book, as well as lean in general, is that to build a successful product a team needs to iterate quickly and test often. This book goes into specifics about how to integrate designers into that iterative approach. Too often, design is treated as a black box where a developer contracts out a designer to create a mockup one time, and then fills in the functionality. This book preaches that to build the thing the customer wants, design and elopement need to work closely together in an iterative fashion. Its full of good examples and specific practical advice. Final Thoughts I wish I had read this book earlier, back when I was learning UX with Prime Air. I am drinking the lean cool aid. Favorite Quote ""It’s not iterative if you only do it once." Teams need to make a commitment to continuous improvement, and that means not simply refactoring code and addressing technical debt but also reworking and improving user interfaces."

  11. 4 out of 5

    Ahmad hosseini

    What is the definition of Lean UX? It’s the practice of bringing the true nature of a product to light faster, in a collaborative, cross-functional way. Foundations of Lean UX are: • User experience design • Agile software development • Lean startup Lean UX team principles: • Problem-focused • Cross-functional • Small, dedicated, collocated • Self-sufficient and empowered Lean UX breaks down the barriers that have kept software designers isolated from real business needs on the one hand and actual implemen What is the definition of Lean UX? It’s the practice of bringing the true nature of a product to light faster, in a collaborative, cross-functional way. Foundations of Lean UX are: • User experience design • Agile software development • Lean startup Lean UX team principles: • Problem-focused • Cross-functional • Small, dedicated, collocated • Self-sufficient and empowered Lean UX breaks down the barriers that have kept software designers isolated from real business needs on the one hand and actual implementation on the other. For those new to this methodology, great start on learning a different process and mindset for development, especially in software, but useful in other businesses too. A fantastic combination of case studies and practical advice that your team can use today. This book is for designers, product managers, and developers.

  12. 5 out of 5

    Webb Henderson

    In a nutshell – design should be continuous (lean startup) and collaborative (this book): - Use cross-functional teams - Share understanding of the problem, constraints, assumptions, and potential solutions - Share ownership of the product design and customer experience (avoid 'hero design') - Focus on outcomes (vs. outputs) - Encourage colleagues to contribute through any discipline (vs. established roles) - Embed design thinking (particularly exposure to customer behavior, emotions, motivations) - De In a nutshell – design should be continuous (lean startup) and collaborative (this book): - Use cross-functional teams - Share understanding of the problem, constraints, assumptions, and potential solutions - Share ownership of the product design and customer experience (avoid 'hero design') - Focus on outcomes (vs. outputs) - Encourage colleagues to contribute through any discipline (vs. established roles) - Embed design thinking (particularly exposure to customer behavior, emotions, motivations) - Designers need to lead and facilitate...not just execute

  13. 5 out of 5

    Daniel

    Great book which I got for attending Jeff's workshop in Graz (Austria) from the man himself. I liked that it was easy to read and follow, yet provided real world examples in addition to the "theory of Lean UX". The only downside is that I would like to see more on how to fight against traditional "feature factories". As a "lone wolf" it's incredibly hard to fight against dozens if not hundreds of people for a change that many won't understand.

  14. 5 out of 5

    Zoltán Dósa

    Although I think this is a really useful book to have, the structure of the book is quite ad-hoc, and without actual experience in the field will not give you a coherent image of the methodology. A new edition would be welcomed featuring content that is actually taught in Jeff Gothelf's workshops. In the absence of that, i strongly encourage anyone reading this book to go check out the lean ux canvas, it gives the frame for many things in the book.

  15. 4 out of 5

    Gin

    This is more a manual for starting your product or service and how to manage growth, team and testing. All with Lean mindset. I suggest first read UX for Lean startups and The Lean startup before this one.

  16. 5 out of 5

    Bearbig

    Modern software projects have a big problem to solve: which framework is the right one for the team to use on the project? A different organization, project and industry, the tools, workflows are all different. The common sense of digital product project that many people ignore is that it is different from traditional manufacture or industrial design. Lean UX is a combination of workflows, principles and rules for modern digital product design and development. It takes the MVP (Minimum Viable Pr Modern software projects have a big problem to solve: which framework is the right one for the team to use on the project? A different organization, project and industry, the tools, workflows are all different. The common sense of digital product project that many people ignore is that it is different from traditional manufacture or industrial design. Lean UX is a combination of workflows, principles and rules for modern digital product design and development. It takes the MVP (Minimum Viable Product) from Lean Startup, collaborative workshop from Design Thinking, conversation-based developing workflow from Agile and user-centric design principles from UX design, and ask the team focus on outcomes, not outputs. A Lean UX team is a small team (two-pizza-sized ideally) with cross-functional members. They will research the user problems, and focus on the outcomes, not outputs(features). Then they ideate assumptions for the problems with a lot of artifacts, which are sketches, notes, stories, proto-personas and so on. After that, they will mock up an MVP for user testing as soon as possible to validate the assumptions. The whole team works on the core Agile development values: conversation over documentation, collaboration over processes, responding to change over following a plan. This book is great for the team would like to get the most use of Agile, Lean Startup and Design Thinking. It also provides some excellent case studies in the last chapter of the book that shows examples from multinational companies to consultant agencies using Lean UX to improve their performance. The most important thing I learned from this book is the designer's goal. What is the designer's goal? In my early years as a designer, I thought a designer's goal is to present a beautiful design that can make other people 'whoa!' That is not the designer's goal. Now I think a designer's goal is to validate the proposed solution as efficiently as possible by using customer feedback. A designer is not a hero, ninja or guru, but more like a doctor. Follow the steps of 'build-measure-learn' is the principle of a good designer. Also, a good designer should iterate the process as well as the design. Design your design process is important too.

  17. 5 out of 5

    Hansel

    Having just graduated from university and starting to work as a designer at an early stage startup, the concept of Lean UX was very applicable in my transition towards working life coming from academics. The book encourages collaboration and rapid testing to validate ideas before committing the time and resources to building a product. However, implementing Lean UX comes with its fair share of problems. Considering the stakeholders involved, getting people to participate and collaborate isn’t the Having just graduated from university and starting to work as a designer at an early stage startup, the concept of Lean UX was very applicable in my transition towards working life coming from academics. The book encourages collaboration and rapid testing to validate ideas before committing the time and resources to building a product. However, implementing Lean UX comes with its fair share of problems. Considering the stakeholders involved, getting people to participate and collaborate isn’t the easiest thing to manage. While there is no one size fits all solution, knowing when to apply the principles of lean UX can help tackle some of the problems companies face when it comes to innovating new ideas. For students or designers transitioning into an agile working environment, the information and tools presented in this book might be helpful to get into the fast paced development process.

  18. 5 out of 5

    Nikolaj Borchorst

    Seminal work on merging the UX design process with agile and Lean Startup. Lean UX proposes to do away with big design up front, hero design, and endless discussions, shifting toward more open collaboration, and explicit hypothesis testing. It also proposes design systems as scaffolding for the shorter design iterations and tests. In essence, I completely agree with the overall approach, but also find it to be a little too prescriptive and process heavy with only very little empirical support. It Seminal work on merging the UX design process with agile and Lean Startup. Lean UX proposes to do away with big design up front, hero design, and endless discussions, shifting toward more open collaboration, and explicit hypothesis testing. It also proposes design systems as scaffolding for the shorter design iterations and tests. In essence, I completely agree with the overall approach, but also find it to be a little too prescriptive and process heavy with only very little empirical support. It is always easier to construct theoretically sound processes in theory than to execute them in a dirty reality. Here, I find the book could have benefited from a lot more concrete examples and discussions of the real-world hindrances to the proposed approach. Still, a seminal and necessary work that I'd advice any up and coming UX designer to read. Hell, I'd advice experienced designers to read it too.

  19. 5 out of 5

    Bob Ferrante

    Just procedural enough So, when you really want to learn this subject, you're looking for books that explain the theory. But maybe also you want forms, and examples, and other form of organization, to keep you from spinning in circles on the power of imagination alone. You can get some of that from this book. There's a really valuable quadrant persona layout, for example. And samples of various other capture forms and visualizations. Then this opinion pops up that agile doesn't mix with lean in h Just procedural enough So, when you really want to learn this subject, you're looking for books that explain the theory. But maybe also you want forms, and examples, and other form of organization, to keep you from spinning in circles on the power of imagination alone. You can get some of that from this book. There's a really valuable quadrant persona layout, for example. And samples of various other capture forms and visualizations. Then this opinion pops up that agile doesn't mix with lean in here – I don't completely agree with that so take off a star for causing you agita, which is an Italian word so back off (I'm a Ferrante). You can mix Agile quite effectively with Lean. That's going to have to be in my book on this subject, I guess...

  20. 5 out of 5

    Marian

    As a self-taught UX student, I found this book to be pretty inspiring, with praise-worthy ideas (and examples) that challenge common perceptions of agile. Gothelf's emphasis is to focus on product impact instead of features, test all our assumptions about customers, and incorporate as many of one's team members as possible in the design process. This works to enhance usability as well as to increase a team's sense of ownership, raher than keeping UX in a vacuum. While this is a refreshing perspec As a self-taught UX student, I found this book to be pretty inspiring, with praise-worthy ideas (and examples) that challenge common perceptions of agile. Gothelf's emphasis is to focus on product impact instead of features, test all our assumptions about customers, and incorporate as many of one's team members as possible in the design process. This works to enhance usability as well as to increase a team's sense of ownership, raher than keeping UX in a vacuum. While this is a refreshing perspective, I am still unsure how I (as a software developer) can work towards these goals in a more traditional agile environment, where design is still somewhat waterfall. Maybe I should purchase a hard copy as a conversation starter...

  21. 5 out of 5

    Carlos Martínez Gadea

    Brilliant! I already read 'The Lean Startup' and 'This is Service Design Thinking' , but this book is a seto forward on project management and more concretely on how to successfully introduce the Lean methodology to create a more intuitive, logical and co-operative mindset in place in an organisation. I have proved myself a few of the methods that the author has suggested in the book with very good results. The one I love the most is to avoid creating a big design up front. Having the economic fl Brilliant! I already read 'The Lean Startup' and 'This is Service Design Thinking' , but this book is a seto forward on project management and more concretely on how to successfully introduce the Lean methodology to create a more intuitive, logical and co-operative mindset in place in an organisation. I have proved myself a few of the methods that the author has suggested in the book with very good results. The one I love the most is to avoid creating a big design up front. Having the economic flexibility for a startup (and a much better management for a bigger company) and the certainty to build a design as the product / service is being demanded, and not as we think it should be, its a huge step.

  22. 5 out of 5

    Simon Vandereecken

    A tremendously interesting read about the Lean UX process. I've learned quite a lot through it, and also spotted several weakness I've encountered while working with business. It cleared a lot of the processes I'm used to work with, making them more straightforward and efficient. For me it's a must read for anyone working in the UX field nowadays, helping shape products that work in a more powerful way. It also includes user testing throughout the whole process and not just at the end of it, whi A tremendously interesting read about the Lean UX process. I've learned quite a lot through it, and also spotted several weakness I've encountered while working with business. It cleared a lot of the processes I'm used to work with, making them more straightforward and efficient. For me it's a must read for anyone working in the UX field nowadays, helping shape products that work in a more powerful way. It also includes user testing throughout the whole process and not just at the end of it, while mixing it quite nicely with the Agile-Scrum methodology (even if this will need a bit of a fight for some company).

  23. 5 out of 5

    Konstantin Valiotti

    The book is mostly an introduction and a brief overview with an overarching theme of being leaner in product development. Lean UX by Jeff Gothelf describes a mindset rather than specific steps that need to be put in action to change the way teams work, although the last chapter is primarily concerned with advice regardings this transition. The book is well structured and easy to read, but anyone willing to get comprehensive knowledge of specific concepts about UX is better to turn his or her atte The book is mostly an introduction and a brief overview with an overarching theme of being leaner in product development. Lean UX by Jeff Gothelf describes a mindset rather than specific steps that need to be put in action to change the way teams work, although the last chapter is primarily concerned with advice regardings this transition. The book is well structured and easy to read, but anyone willing to get comprehensive knowledge of specific concepts about UX is better to turn his or her attention to other books and resources, as Lean UX gives pretty broad overview of what could be done.

  24. 5 out of 5

    Marcel Kalveram

    For someone who's familiar with the Lean Startup principles and has read at least one book on the topic (in my case: Running Lean by Ash Maurya) there's little in this book that you don't already know. For someone who's new to the topic and comes from a design/UX angle, it will probably provide a lot of new and interesting insights, especially the topic of user testing and continuous iteration. I think a lot of companies would benefit from the ideas described in this book. Sadly, I know there are For someone who's familiar with the Lean Startup principles and has read at least one book on the topic (in my case: Running Lean by Ash Maurya) there's little in this book that you don't already know. For someone who's new to the topic and comes from a design/UX angle, it will probably provide a lot of new and interesting insights, especially the topic of user testing and continuous iteration. I think a lot of companies would benefit from the ideas described in this book. Sadly, I know there are still a lot of them who haven't embraced lean principles yet due to stubbornness, ignorance or lack of innovation.

  25. 5 out of 5

    Soheil

    The very defintion of "short and sweet", Lean UX lays bare the essentials of what makes a proper user experience design process. Much of what is said here is in direct relation to software development. However, I still learned plenty from it to use on my own company projects in the future. The whole idea is for everyone to get down from their respective towers in the company, collaborate as equals on any project solely based on their skills and interests, consistently keep pushing for improvemen The very defintion of "short and sweet", Lean UX lays bare the essentials of what makes a proper user experience design process. Much of what is said here is in direct relation to software development. However, I still learned plenty from it to use on my own company projects in the future. The whole idea is for everyone to get down from their respective towers in the company, collaborate as equals on any project solely based on their skills and interests, consistently keep pushing for improvement over what is already available, keep everyone including the customer in the loop, and simply measure your progress based on outcomes rather than objectives. It's a short and worthwhile read.

  26. 5 out of 5

    Nathan

    First half of this book is absolutely gold. I truly wish it wold have been published in separate texts as the second half is more a collection of things you probably already know if you’ve been in software product management or UX for long. But again, the first half presents a model to develop software using collaborative cross-functional teams that I feel is pretty portable across organizations and is missing very little in terms of what you need to roll it out. Must read for anyone trying to im First half of this book is absolutely gold. I truly wish it wold have been published in separate texts as the second half is more a collection of things you probably already know if you’ve been in software product management or UX for long. But again, the first half presents a model to develop software using collaborative cross-functional teams that I feel is pretty portable across organizations and is missing very little in terms of what you need to roll it out. Must read for anyone trying to improve the way their organization designs, develops, and delivers software.

  27. 5 out of 5

    Joel Davis

    I've had this book on my Amazon wish list for quite some time. I ended up managing a project where I found myself in the need of the solution this book proposes, so I finally decided it was time to read it. I'm so glad I did. There was so much in this book that resonated with me. Perhaps the fundamental aspect though is the idea that what we are building should cause some measurable change (outcome) in the real world. So often we just build features without ever coming back to figure out if we s I've had this book on my Amazon wish list for quite some time. I ended up managing a project where I found myself in the need of the solution this book proposes, so I finally decided it was time to read it. I'm so glad I did. There was so much in this book that resonated with me. Perhaps the fundamental aspect though is the idea that what we are building should cause some measurable change (outcome) in the real world. So often we just build features without ever coming back to figure out if we solved a real problem for our users. What a concept!

  28. 4 out of 5

    Toni Tassani

    Lean UX is presented as a mindset, a process and a management method... and also a way to integrate UX into Agile Teams. The authors suggest working with Assumptions and Hypothesis, measuring behavior and a good explanation of MVPs. The reductionist approach of Agile=Scrum and the solutions presented seem a little bit outdated now, and the Design Sprint, as the authors accept, is better explained in the book ”Sprint”. It’s a short book, easy to read and it was worth reading, with a few insights an Lean UX is presented as a mindset, a process and a management method... and also a way to integrate UX into Agile Teams. The authors suggest working with Assumptions and Hypothesis, measuring behavior and a good explanation of MVPs. The reductionist approach of Agile=Scrum and the solutions presented seem a little bit outdated now, and the Design Sprint, as the authors accept, is better explained in the book ”Sprint”. It’s a short book, easy to read and it was worth reading, with a few insights and not only for the historical perspective.

  29. 4 out of 5

    John Cumming

    It can be hard to integrate UX and research into an agile approach such as Scrum. This book highlights lean, iterative approaches to design and how integration and collaboration with development teams is beneficial and essential. It provides some practical means of doing this while stating, rightly, that much of this approach is about mindset. A recommended read if you are struggling with seeing how design, including research can be anything but up front activity by specialists somewhat independ It can be hard to integrate UX and research into an agile approach such as Scrum. This book highlights lean, iterative approaches to design and how integration and collaboration with development teams is beneficial and essential. It provides some practical means of doing this while stating, rightly, that much of this approach is about mindset. A recommended read if you are struggling with seeing how design, including research can be anything but up front activity by specialists somewhat independent of development. If you’re not struggling with this, it might not provide significant insight.

  30. 4 out of 5

    Danae

    A book that describes a process and structure tailored for a software/digital company and the role of UX in it. As digital is everywhere nowadays, the processes described apply to even greater number of companies that rely on their digital channels but are not limited to them. For better understanding some familiarity with digital/software industry is needed. I totally recommend this to anyone working on such an environment in any discipline.

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